PG PASTE
Pg
Paste
Authors: Rob Oderkerk ,Lorenz
Lammerts van Buerenn
Version 1.1
26 june 2000
What does PGpaste?
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The program enables you to read in multiple savegames, select parts of
the associated maps,
including units, towns etc., and put these together to construct
a new savegame.The program
generates then a savegame file game.svX, as well as a scenario file
game0XX.scn and map-
files mapXX.set, and mapXX.stm (X in [0-9]) to which this
savegame refers.
What can you do
with PGpaste
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Many things. For example:
- Starting with a savegame with a large map, you can select a region
of interest on this map,
and turn it into a separate savegame. For instance, starting from
the Balkan scenario, you
could select "Greece" as a new savegame, which could then be
loaded into PG.
- You can devise maps which are larger than the maximum map-size
which PG accepts.
For instance, game with a map of size 121*51 hexes can be simulated by
pasting together
two maps of size 61*51. Altough PG cannot handle a map of this
size, it could handle any
selection of the combined map which does not exceed 67*51 hexes.
With PGpaste you
can make such a selection and turn it into a savegame. It can then be loaded
into PG, played,
saved, and pasted back into the original pair of games. Subsequently
you can select another
part of the combined map and repeat the above steps.