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GS Core
Parallel Rendering Processor with embedded DRAM
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Clock Frequency
150 MHz
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No. of Pixel Engines
16 (in Parallel)
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Embedded DRAM
4 MB of multi-port DRAM (Synced at 150MHz)
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Total Memory Bandwidth
48 Giga Bytes per Second
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Combined Internal
Data Bus bandwidth 2560 bit
Read 1024 bit
Write 1024 bit
Texture 512 bit
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Display Colour Depth
32 bit (RGBA: 8 bits each)
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Z Buffering
32 bit
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RENDERING FONCTIONS
Texture Mapping
Bump Mapping
Fogging,
Alpha Blending
Bi- and Tri-Linear Filtering
MIPMAP
Anti-aliasing
Multi-pass Rendering
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RENDERING PERFORMANCE
Pixel Fill Rate
2.4 Giga Pixel per Second
(with Z buffer and Alphablend enabled)
1.2 Giga Pixel per Second
(with Z buffer, Alpha and Texture)
Particle Drawing Rate
150 Million /sec
Polygon Drawing Rate
75 Million /sec (small polygon)
50 Million /sec (48 Pixel quad with Z and A)
30 Million /sec (50 Pixel triangle with Z and A)
25 Million /sec (48 Pixel quad with Z, A and T)
Sprite Drawing Rate
18.75 Million (8 x 8 Pixels)
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Display output
NTSC/PAL
Digital TV (DTV)
VESA (maximum 1280 x 1024 pixels)
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Silicon process
technology
0.25 m 4-level metal
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Total number of
transistors
43 Millions
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Die size
279mm2
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Package Type
384 pin BGA